The Star Wars Battlefront II public beta simply ended; it introduced good instances blasting enemies on Naboo and Takodana, nevertheless it additionally raised questions on how the ultimate sport was going to deal with its crate system.
In a post-beta weblog submit speaking in regards to the last sport, EA studios DICE, Criterion, and Motive thanked gamers for taking part and outlined how they’re including layers to the Star Card/crate programs in order that Star Playing cards aren't solely out there in crates like within the beta, those that pay for forex to purchase crates can't bounce forward to the most effective Star Playing cards, new methods to get crates, and that the sport's greatest objects are solely out there by way of in-game achievements.
Right here's an inventory of the bigger factors direct from the weblog:
There are lots of issues you possibly can earn within the sport, together with weapons, attachments, credit, Star Playing cards, Emotes, Outfits, and Victory Poses.
As a steadiness objective, we're working in the direction of having probably the most highly effective objects within the sport solely earnable by way of in-game achievements.
Crates will embody a mixture of of Star Playing cards, Outfits, Emotes or Victory Poses.
Gamers earn crates by finishing challenges and different gameplay milestones, or by buying them with in-game credit or Crystals, our premium forex.
Should you get a replica Star Card in a crate, you’ll get crafting components which you’ll then use to assist improve the Star Card of your selection.
And lastly, you must earn the fitting to have the ability to improve Star Playing cards and unlock most Weapons. You’ll be able to solely improve or unlock them you probably have reached a excessive sufficient rank, which is set by enjoying the sport.
[Supply: Electronic Arts]
It's good to see EA make these adjustments, as a result of the beta's Star Card/crate system wasn't simply poor as a result of it allowed those that pay to leap the queue, it was simply boring.